﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

class LoseMedal : Item
{
    public LoseMedal()
    {
        Name = "被打趴下的勋章";
        m_Price = -10000;
        m_DropRate = 0;
        m_Type = ItemsType.MATERIAL_PROP_LOSE_MEDAL;
        Description = "在地球联合被别人打趴下的证明";
        Perview = "Textures/Materials/Prop/LoseMedal";
    }
}